

Simological Classic Sims 1 Enforceable Objects
Enforceable Objects
These objects offer a menu of Sims who happen to be on the lot at the time, including visitors and NPCs. You choose one (via your currently active Sim) and that Sim will be forced to start using the object. If for any reason they get interrupted before they obey the command, it doesn’t auto-repeat so you’ll have to ask them to do it again.
Once a Sim is using the object, its menu changes to offer “Stop using” or similar. You can stop the Sim using it either by deleting the action from the Sim’s queue if you can select him, or via another Sim using the menu. If for any reason your Sims cannot be released from the objects, the normal “move_objects on” cheat can be used to delete the object or the sim.
While using, a Sim’s hunger, bladder and energy are not allowed to sink completely to -100 so that once released they will have time to get to the toilet, bed, or fridge before collapsing.
This whole range is free to clone
Click on pictures to download:
Want to read more? Check out these articles.
- Level Up Your Life: Why Gaming Isn’t Just a Pastime Anymore
- The Strange Rise and Fall of Coke Music
- Habboon: The Free Hotel That Keeps the Spirit of Habbo Alive — and Does It Better
- Guild Wars 2: Rising Above the Ashes of a Dying MMORPG Landscape
- Humble Bundle When Charity Meets Affordability and Fun Gaming