Sims 2 Hacks that affect Relationships
Click on file links to download:
Any sim who is married, engaged, or going steady will have the "Break up" option on the partner's menu regardless of the state of their relationship. Neither Sim will move out, so you get the chance to decide what they do about seperating.
ijBreakupAnytime.zip (contains game override)
Any relationship that was left at over 95 in both
short-term and long-term levels last time the sims interacted will maintain
itself at that level while the two sims are not together and not speaking on
the phone. Any interaction between them can change that level, up or
down, in the normal way.
Not compatible with Pescado's "Enemies Accumulate" and there would be no sense in having both anyway.
|ijRelationshipsFT.zip (contains game override)|
|ijRelationshipsBV.zip (contains game override)|
This patch is a replacement for the "Appreciate - Apologize"
social object - that is a small object the game creates each time a sim
apologises to another, and which is removed after the interaction.
These objects are intended to make sure both sims know about each other and
make their responses in the right place at the right time rather than just
when they get round to it, where they happen to be at the time.
ijApologizeForgive.zip (contains game override)
|ijApologizeForgiveAL.zip (contains game override)|
|This is not only
updated for Apartment Life but it is also stripped of everything except the
BHAVs I edited, to reduce chance of clashes with other hacks.
9th November 2008 fixed bug in AL version. Just a small typo, but it was stopping the thing working properly. Please re-download.